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Let The Game Begin: Two New Projects Released

2026-03-17ISA

Hi guys, it's me isa again.

As I mentioned in my last update, I’ve been slowly getting back into building things behind the scenes. Today, I’m really excited to share two new game projects that I’ve just pushed publicly to GitHub.

The first one is Game of Evil, a desktop narrative horror prototype. The whole game happens inside a locked, hostile terminal window that treats you like an accomplice. It’s built with Electron and has multiple escalating endings depending on your moral decisions. You have to balance influence, risk, and morality while the system actively works against you.

The second project is Door 17, a browser-based horror puzzle set in an abandoned hospital. Every room offers exactly three doors, and you have to deduce the right path using clues, symbols, and sounds instead of just randomly guessing. The soundtrack and audio are entirely generated in the browser using the Web Audio API.

Both of these projects represent a lot of late-night coding and experimenting with audio, narrative trees, and atmospheric UI. They both feature English and Turkish localization and utilize local storage to save your unlocked endings and session progress.

I’m really proud of the tense, dark atmosphere I managed to achieve with both of them. You can check them out in the Projects section of this site, or head straight to the repositories to see the code.

I don't have the energy to write a massive technical breakdown for them right now, but I wanted to make sure they were out there. I might share my detailed reviews and development process on this blog when I get a chance to spare some time.

See you soon.

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